Amber DRPG offers the limitless multiverse of Amber to players both new and familiar with the setting. While often billed as a game for more. In an effort to get Amber-related sites gathered here for people to check out, please post your favorite and most useful links! There are a lot of. There are four Attributes in the Amber RPG; Psyche, Strength, Endurance and Warfare. They are measured in two ways. First, by the rank, which is where the.

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Read more Read less. Discover Prime Book Box for Kids. Customers who viewed this item also viewed. Page 1 of 1 Start over Page 1 of 1. The Great Book of Amber: Xanathar’s Guide to Everything. Nine Princes In Amber. Customers who bought this item also bought. I’d like to read this book on Kindle Don’t have a Kindle?

Share your thoughts with other customers. Write a customer review. Read reviews that mention roger zelazny players dice games ambsr system rules points ability based diceless role-playing roleplaying shadow become win beyond gms limit npcs. Showing of 18 reviews. Top Reviews Most recent Top Reviews. There was a problem filtering reviews right now. Please try again later. My absolute favorite roleplaying game and my first edition book that I have had since the 90s is looking a little battle fatigued.

The new book, while listed as “USED” is in almost perfect condition.

A real find these days! A must have for any Amber fan. This book looks amazing, very good shape, only a few tatters and folds here and there. Honestly, they were being very critical of the damage on the book in their description.

It was worn, but based on what they said, I was expecting a mess. There was nothing I disliked, I knew the book was used, however, it was very well kept by its previous owners. Overall, I’m thrilled with the condition of the book and would definitely buy from them again. Have loved this game for years. I was glad to have the opportunity to replace my original copy. A great book in great condition for its age.

A book worth having even if you don’t spend hours playing it like my friends and I did. I played this game before I ever read the Amber books and it got me interested in them.

It does a good job of catching the spirit of the novels. For those who haven’t read the novels the story deals with a family of dimension travelling imortals and their kingdom Amber. For Zelazny fans it offers an overview and in amberr information about the books. For RPG fans it gives an interesting new take on character creation and conflict resolution. Yes the system does have some bugs but I think drlg innovation otuweighs some of the tehcnical misteps. As is billed there’s no dice.


Connflict is resolved by the GM looking at your ranking and assesing the situation. So if you’re an Amberite dfpg you’re fighting some normal human off in shadow you’ll win. If you’re fighting another Amberite then, evertyhing else being equal, the guy with the better fighting ability will win every time.

Amber Diceless Role-Playing Games

This means that you need a good GM who knows how to be fair and keep the story going. But the book has some nice hints on how to run a good session. Character creation is one of the most interesting parts dpg the game. Instead of simply rolling for, or purchasing attributes the attributes are settled in an auction wiith all players participating.

Amber Diceless Roleplaying Game

Players are competing for ranks in one of four attributes Warfare, Strength, Stamina, and Psyche. Whoever bids the most in an attribute is ranked 1st and they can automatically beat the other players in a straight up, contest in that attribute.

But make sure to leave points left over to buy powers logrus, pattern, sorceryobjects maical horses or armor, or even demon skateboards, you purchase the qualities you want for themand extras allies, family members, personal shadow realities to design to your taste. Any points left over after all this become “good stuff”. Any extra points you spend beyond there’s no limit become “bad stuff”. These are this games version of luck and can effect everything from combat, to personal interaction to your own perceptions.

Some of this is a bit heady. Your average Amberite unranked in any attribute is superhumanly strong and better at combat than the best martial artist on earth. Magic items that you might salivate over in another game can come ridiculously cheap. Sorcery, a versatile if troublesome ability, is one of the cheapest of powers. The only catch is that there’s always someone more powerufl than you out there.

And the Amber game encourages the GM to through nasty tricks your way. The conflict resolution system leaves a lot of power in the GMs hands and somewhat forces people to think more about story and strategy than about the percentages.

Since you don’t now how the monster you’re fighting compares to you there’s a bit more drama. He could be a pushover or he could be able to kill you instantly. This is hardly the perfect game and it won’t be to everyones taste. It does take a fairly skilled GM and players who are flexible and interested more in playing through a story than just hacking and slashing their way through stat books of monsters. Later, as I read more and more in-depth essays discussing the nature of role-playing and role-players, I realized that there was a way to play without dice If the players are more interested in having fun and telling a story with each other and the GameMaster, then the dice aren’t necessary.


Anyway, about the product itself: I’m fascinated by the ideas discussed here, especially the multiple versions of the major NPCs depending on the needs of individual campaigns. With the original author’s input Roger Zelazny, regarless of what Prince Corwin the Mad may have to say on the issueseveral key points were expanded into genuinely playable elements in the game.

My minor concerns are with the layout: Still, it’s a great resource for fans of the original novels, for gamers who aren’t afraid to tell stories without worrying about getting dice-screwed, and the like. Well, if you’ve never heard of this game you’re not alone. But look around for it because it has never been out of print despite what you might hear thoughit temporarily is, look for pdfs sold online.

Amber Diceless Roleplaying Game – Wikipedia

It is a small press game, but the artwork and design of zmber game is first rate. If you have an interest in Roger Zelazny, you might like to buy the game just to see how wonderful fiction might be transformed into a roleplaying experience. But this game isn’t hard to play.

They both have had great fun. What is required is a GM with solid gaming experience, collaborative improvisation, and a small group of players who really just want to have fun and adventure.

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